![]() Shots of in-game menus reveal that the game will include squad, management, and cosmetic customisation for your club. Strikerz explained that the more you play, and the more you win, the more opportunities you'll get to strengthen your team – both by securing new players, and upgrading the ones you have. While exact details haven't been revealed, it appears that the game will allow for paid and earned progression for your created team. There will be a separate team ranking too, allowing you to play competitively with friends.Ī free-to-play game that developer Strikerz says will be "fair-to-play", UFL will allow players to build their own football teams from a pool of around 5,000 real-life players. Progressing high enough up the divisions will get you to UFL's Premier Division, which offers spots in pro tournaments among other rewards. Strikerz promises that matchmaking will be built entirely around putting players and teams together that are a match on skill, with no handicaps involved. Here, players will create their own team and play within "a fair, division-based matchmaking system." Divisions will be linked by promotions and seasons will take place over a full year – at the end of that year, a single player will be crowned UFL Champion. However, the game will be built primarily around a flagship mode, UFL's global online football league. During a reveal event, Strikerz revealed that UFL will include ranked and unranked modes, and allow for offline play, with 2v2 and 3v3 matches supported, as well as unspecified "special events".
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